Search Page

Thursday, September 15, 2016 - 18:46

Boom...

Armikrog starts with a bang.

A crazy almost David Bowie-like theme tune kicks in with a real psychodelic feel, that takes you on a trip with it's imagery. This is followed by a clay animated crash landing on a mysterious planet, introducing you to the protaganist 'Tommynaut' and his friendly dead-pan dog aptly named 'Beak-Beak'. The game itself is visually stunning, reminiscent of claymation such as 'Wallace and Gromit'. From a purely artistic standpoint, the game is fascinating, especially when you consider the time and care which must have been dedicated to create both the environments and characters, as well as the painstaking attention to detail to animation throughout the game.

The game lives in a fairly under-represented and somewhat niche genre in current gaming culture. This is of course the point-and-click adventure genre. Story-wise, the game has a few hits and misses. The...

Read more
Wednesday, August 19, 2015 - 08:00

What is 'No Man's Sky'?


One simple word. Maths. I’ll expand on that idea in the ‘Procedural Generation’ section. 

‘No Man’s Sky’ is a game developed by a small indie developer known as ‘Hello Games’. They have made a couple of small games previously such as ‘Joe Danger’ however ‘No Man’s Sky’ is a much more ambitious project in both size and scale.

The basic premise is that you start off your existence on a planet. You need to find resources to leave the planet and start travelling the universe. What’s amazing is the scale of this game. When I use the word travel I don’t use it lightly. There are no loading screens. When you travel from the surface of a planet, you can fly through the atmosphere and onwards into space. The planets themselves would take days to travel across if not weeks. Additionally the size of the universe is over a billion stars. 

The general aim of the game is to explore and...

Read more
Wednesday, August 5, 2015 - 23:31

UPDATE: Details of UK release and screenings: http://tickets.attackontitanmovie.co.uk/

Last week’s Manchester Comic Con was an incredibly fun and surreal experience, from seeing the mass of ‘Attack on Titan’ cosplay to dancing ‘Metal Gear Solid’ cardboard boxes. I am still waiting on a few videos of Q and A sessions from the event covering the voice of Naruto, cast from the Arrow and two of Doctors (Colin Baker and Sylvester McCoy). Unfortunately no gaming news from this event, but have no fear gamescom is pretty much here.

In the mean time I thought it might be appropriate to write a piece on the recent buzz around the live-action version of ‘Attack on Titan’ which caused a bit of a shockwave at Comic-Con.

‘Attack on Titan’ (also known as ‘Shingeki no Kyojin’ in Japan) is a manga and anime series which has gained in popularity over recent years. The vast numbers of ‘Attack on Titan’ cosplay outfits at...

Read more
Saturday, April 11, 2015 - 15:41

If your old and decrepit like myself (27 years of existence is old in gaming terms), you may remember the epic tales woven by the developers of Baldur’s Gate and Baldur’s Gate II. Back in those long forgotten days the RPG was a pretty new concept and the Baldur’s Gate franchise was based on Dungeons and Dragons, which is a table top roleplaying game. These games are beloved because of their character development, story and their focus on following Dungeons and Dragons rule sets within the combat, as well as the beautiful hand painted backgrounds that players play on. The combat itself was complex and death, was a pretty common occurrence, leading to the odd habit of spamming quick save regularly before a big fight. Now, what does this have to do with Pillars of Eternity you may ask? A LOT would be my answer.

Pillars of Eternity is a Kickstarter project developed by many of the original developers who made the...

Read more
Friday, March 27, 2015 - 18:24

Welcome to a trip down nostalgia lane. My Final Fantasy career started in the long forgotten days of youth when my cousin introduced me to Final Fantasy 8. The game followed a surly young man named Squall and his quest to save the world with an odd party of people who eventually he called friends.

The magic of Japanese RPG’s in those days was the insane amount of depth to story and the surreal environments and concepts that surrounded the story. Japanese culture within computer games has often had a real grounding in the fallout of the Second World War and the impact of the atom bomb on Hiroshima and Nagasaki. This is evident especially in games such as Final Fantasy VII where the world is slowly being drained of energy as human greed literally destroys the environment from inside out. Similarly the colossal weapons from this game acted as a unique take on world destroying machines. You see this also in Japanese anime such as Naruto where there is a focus on this end of the...

Read more