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Thursday, September 15, 2016 - 18:46

Boom...

Armikrog starts with a bang.

A crazy almost David Bowie-like theme tune kicks in with a real psychodelic feel, that takes you on a trip with it's imagery. This is followed by a clay animated crash landing on a mysterious planet, introducing you to the protaganist 'Tommynaut' and his friendly dead-pan dog aptly named 'Beak-Beak'. The game itself is visually stunning, reminiscent of claymation such as 'Wallace and Gromit'. From a purely artistic standpoint, the game is fascinating, especially when you consider the time and care which must have been dedicated to create both the environments and characters, as well as the painstaking attention to detail to animation throughout the game.

The game lives in a fairly under-represented and somewhat niche genre in current gaming culture. This is of course the point-and-click adventure genre. Story-wise, the game has a few hits and misses. The...

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Saturday, April 11, 2015 - 15:41

If your old and decrepit like myself (27 years of existence is old in gaming terms), you may remember the epic tales woven by the developers of Baldur’s Gate and Baldur’s Gate II. Back in those long forgotten days the RPG was a pretty new concept and the Baldur’s Gate franchise was based on Dungeons and Dragons, which is a table top roleplaying game. These games are beloved because of their character development, story and their focus on following Dungeons and Dragons rule sets within the combat, as well as the beautiful hand painted backgrounds that players play on. The combat itself was complex and death, was a pretty common occurrence, leading to the odd habit of spamming quick save regularly before a big fight. Now, what does this have to do with Pillars of Eternity you may ask? A LOT would be my answer.

Pillars of Eternity is a Kickstarter project developed by many of the original developers who made the...

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