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Sunday, July 8, 2012 - 14:33

The fourth and final session was possibly one of the most mental conclusions to any short stroy I have ever run. The players FINALLY discovered the plot!

Sure there was a plot, you cheeky wee get!  I knew what it was... Heck, the players had ample opportunity to achieve a full-marks conclusion...  They just didn't.  What was most annoying was that I didn't even get to kill off a single player!  Nope, not one... mainly because the players beat me to it!

All shall be explained....  :)

The trailer town of Clump has seen better days; it used to have a motel and a population of breathing, thinking (sort of) folk.  There also used to be a lot of trailers that hadn't been turned in to projectile debris, but times have changed.

The survivors, Hilly (local mechanic), Earl (ex-soldier), Tom (boy-scout), Norman (British scientist), Martha (obnoxious mother woman), Hammy (...

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Sunday, July 1, 2012 - 12:30

And here we are; floating in to the third session with a new player introducing the character Martha, an obnoxious woman who has lived in Clump for years and tends to be rather irritating to everyone other than her own child, a son by the name of (oh, who cares, you know what's going to happen to him, right?  SHe may as well have dressed him in a red shirt)...  What is it with the players introducing children in to Zombie infested games?  Seriously?!  I mean, sure, what were they expecting!?!

And with that I am going to make this perfectly clear, this has Adult Content and will be, very likely, disturbing to some readers (it is, after all, a horror story) and involves cannibalism, violent death, graphic gore and other things that, frankly, my own mother won't read.  But now that I've said all this, you really can't complain.

Monday Night Massacre, the 3rd, kicks off with the characters sat up in the apartment above the bar / diner, shivering...

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Monday, June 25, 2012 - 15:26

*THUMP*

Wow... here we are!  And it's nice and clean, too!
We'll see about that.  ;)

Allow me to introduce myself, to those that are unaware of my existence till now; my name is Fergus M. Stonehouse and I'm a Freelance Stranger, Discerning Madman and general geek.  Professionally speaking, I've been recently working in market research (and NOT marketting) but in either case, please don't hold it against me.  Otherwise, I'm little more than a bit of a jack-of-all-trades, but that may well be soon to change.

But enough about me, let's talk about the awesomeness that is Mr. Spindles who has recently made me a very happy bunny.  I first met this fine man with a Herculean physique back in 2002 when stumbling in to Oxford, sleeping on a floor / couch off Cowley Road and hunting for work.  I staggered wearily in to the pub which he was effectively running at the time and took me on as a barman... and then promptly left.  Little...

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Friday, June 22, 2012 - 14:36
So here I am trying to release the uncut version without all the censorship: apparently, stuff that I've posted in all the other parts of my blog doesn't equate to the nastiness of this one - I am told that this is all done by a piece of net-nanny software, despite that the ADULT CONTENT warning is currently in effect; it appears you are not trusted to make these kinds of decisions for yourselves. Well, fuck them. If this is censored again, I will be closing Shades of Grey and will be taking it to another site that doesn't treat it's authors and readers, alike, as though they were entirely retarded idiots. (Post Note: guess what: the censoring was even harsher, so here we are... :D) So here goes: the uncut bits... Finally, this is me getting caught up with the game night write-up... and, wow, did things kick off. This was one of those sessions which I curse myself for having to run because I like the idea of giving the players the option to do WHATEVER they want - which includes... Read more
Thursday, June 21, 2012 - 17:20
Finally, this is me getting caught up with the game night write-up... and, wow, did things kick off. This was one of those sessions which I curse myself for having to run because I like the idea of giving the players the option to do WHATEVER they want - which includes splitting from the rest of the group: half the group have just buggered off in to the night in a police cruiser, while the other half are trying to fortify themselves in the petrol station (which I have vowed, upon pain of Player Death, to blow that up so big there's going to be hole in the ground where Clump once was. Also, this session sees the introduction of a new character: Tom, the boy scout. And then the censors kicked in... See the director's cut for what happened that fateful evening.... :D
Tuesday, June 19, 2012 - 15:31
'HELL HITS CLUMP' ...Or so one of the players depicted in a pic he produced after the first session, along with a reference to it being a Uwe Boll production, so I made his character's life a little harder... ...actually I didn't, but I did rule in the second session that he'd peed his pants. Do you NOW see the power of the GM? It is Ungodly and Godly at the same time, is it not? Anyhow... the First Session. Hilly is at his gas station, mindlessly chilling with beer with his pal Earl, who sits on his roof with a rifle shooting 'stuff'. This pretty much sums up the entire of their day and every day, barring a short interlude in refueling vehicles and the occasional tune up. On the evening the they succumb to the dubious pleasure that is 'the bar', which, during the day, is 'the diner'. Nothing really happens and nothing that happens appears to be real. Enter, from the north, a Greyhound coach with but a single passenger and a driver travelling from Harvard. The driver pulls... Read more
Wednesday, June 6, 2012 - 11:54
The Monday Night Massacre is a game that I am running for some old friends down in the mighty, MIGHTY town of Oxford, where men are Men and women are Women and a night out is Hardcore Awesome. In fact it would be well timed for me to state that Oxford, while having not studied there (or at least not in an academic sense) learned some very valuable life lessons and also managed to discover a community of people that were simply some of the finest a person could be honored to know. In short, if you're in Oxford and you're looking for a real pint and some alternative music then you REALLY need to get your behind in to the Gloucester Arms pub just so that you know where to start the evening, if you don't end it there too (which I have done, on many an occasion). Ahem... where was I...? Ah yes, Monday Night Massacre. MNM is initially planned to be a 'throw away game' using the All Flesh Must Be Eaten game by Eden Studios, a fantastic game concept (because of it's sheer simplicty) with a... Read more
Thursday, May 24, 2012 - 09:39

In which we discuss Avengers Assemble. Give a roundup of this season's TV finales and what has been renewed, cancelled and picked up.

This week's Stuff You Should Be Listening To comes with kind permission from the band at http://maybeshewill.net/.

You can find Brendan doing his NerdVsWorld over here: http://www.nerdvsworld.net/

Enjoy

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Monday, April 2, 2012 - 17:16

In which our hosts introduce their better halves...

The Bitter Ruin track we went for in the end was indeed Chewing Gum, put on the podcast with the kind permission of the band. Check them out here: www.bitterruin.com

Enjoy!

Wednesday, March 28, 2012 - 13:13
It's important for a reader of this blog to realise that I am a massive fan of Role Playing Games (RPGs). In fact, 'massive' is an understatement of considerable measure: I have played them for most of my life, as long as I can find a group willing to get involved. For those of you that don't know what an RPG is or how it is played it is important for you to get a definition: firstly, the traditional RPG is also referred to as a table-top paper 'n' pencil game. It is played with dice, paper, pencil, a few friends and a lot of imagination, on the odd occasion, some player groups might incorporate minatures, maps and other accessories, but otherwise they are not necessary to play the games. Other differences between RPGs and other analog games is that there isn't necessarily an ultimate goal, one of the participants will be designated as the Games Master (GM), Dungeon Master (DM) or Storyteller (or unaffectionately 'that git that keeps playing God') who effectively plays every other... Read more